Most importantly, if you want to use the Putt Preview, that'll really cost you. Want to target the green more precisely, or add spin to the ball in the air? It'll cost you. Want to hammer the button for an extra powerful tee shot? It'll cost you. This is a finite resource that you use up every time you resort to an artificial boost during a match. More useful, and a lot more videogamey, is the idea of Focus. Feel free to make your own Tiger Woods sex maniac jokes. And, hey, that's fine - but let's not pretend it makes the game "true". In that sense, at last, it represents an olive branch extended to the hardcore who may feel the series has abandoned them for casual mainstream acceptance in recent years. Of course, with practice, you can play the game using True Aim and will probably feel very smug for doing so. It's like those driving games that boast ruthless simulation modes enjoyed only by the terminally anal or the desperate to impress, since both make the mistake of handicapping the player just for playing a videogame. Basically, True Aim strips away the numerous assists that come with the golf-game territory, forcing the player to rely solely on their own eyes and a rudimentary GPS overhead view that allows you to gauge long distances. True Aim is the latest in a long line of important-sounding EA Sports features to mask a rather mundane reality under its capital-letter branding. The list of new features for 2011 is unlikely to elicit much excitement from cautious fans wondering whether to jump back aboard this year. Attention, Achievement whores! This game lavishes you with Gamerscore just for selecting menu items! So do you score it for the newcomer or the disillusioned veteran? Let's delay that decision for a few paragraphs more. Where core mechanics are concerned, it's also more or less the exact same golf game you had last year, and the year before that. It remains a good, sometimes great, golf game. Admittedly, it's pretty much the only golf game around, but unlike other sports franchises (yes, we're looking at you, Smackdown) the lack of meaningful competition hasn't dulled the expected EA Sports depth and polish just yet. Not only do you have to stretch for more golfing puns, but it's still, on balance, the best golf game around. This is why Tiger Woods is such a pain to review. The laws of marketing demand that an annual product needs nice, clear bullet-point improvements to bolster the press releases, sex up the back of the packaging and generally convince the world that, no, honestly, this is videogame golf as you've never seen it before.Įven though the series arguably hit its creative peak in 2008, with the introduction of GamerNet, PhotoGameFace and simultaneous online play, those poor developers still have to shuffle the old pieces around, chopping and changing and mixing things up so it looks different enough to warrant a new number on the front. The result? Lots of writers making sweeping changes to scripts that may only need a small tweak, and lots of expensive blockbusters that don't make a lick of sense.Įach year, it seems that the team responsible for the Tiger Woods series is placed in a similar situation. Here's a curious nugget of Hollywood lore: when someone is called in to polish up an existing script, they only get an on-screen credit if they replace at least half of what is already on the page.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |